KEY TAKEAWAYS
- Ambrus Studio launches E4C: Ludus, a Web3 games publishing platform, in collaboration with Mysten Labs.
- The platform leverages Sui Blockchain’s features like dynamic NFTs and zkLogin to enhance game development.
- E4C: Ludus aims to unify gaming experiences across PC, mobile, console, and HTML5 with a single frontend.
- The launch is set for Q1 2025, allowing time for platform refinement to meet developer and player needs.
Ambrus Studio, the developer behind E4C: Final Salvation, has announced the launch of E4C: Ludus, a new games publishing platform designed to leverage Web3 technologies. This initiative is in collaboration with Mysten Labs, the original contributor to the Sui Blockchain. The platform aims to assist game developers in utilizing Sui’s innovative features, such as dynamic NFTs and zkLogin, as well as SuiPlay0X1, the first Web3 mobile gaming device.
E4C: Ludus serves as a cross-platform gaming layer, enabling developers worldwide to build and publish games across multiple platforms through a single frontend. This allows players to access their favorite games on PC, mobile, console, or HTML5 from one location. The platform will also integrate Ambrus’ native token, E4C, providing developers with a currency to incorporate into their games.
Johnson Yeh, Founder of Ambrus Studio and former CEO of Riot Games Asia Pacific, highlighted the growing demand for a unified gaming account that manages all gaming assets. He stated, “We looked at the entire gaming space and there are very few cross-platform gaming platforms. But the demand from players to have a single account that owns all their gaming assets and can access any games is becoming higher every day. That’s what originally inspired us to start Ludus.”
Leveraging Sui’s Technology and Expertise
Ambrus Studio brings its technical expertise in game development and Sui’s blockchain technology to E4C: Ludus. Johnson Yeh’s experience as a pro-gamer and former CEO of Riot Games’ Asia division further strengthens the platform’s development. Game developers using Ludus can expect tools focused on user acquisition and marketing, utilizing Sui’s technical capabilities and the Telegram platform as a communication channel.
The launch of E4C: Ludus is targeted for the first quarter of 2025. This strategic timeline allows Ambrus Studio to refine the platform and ensure it meets the needs of both developers and players.
For more information, visit the official announcement here.
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